This is my submission to the GMTK Game Jam 2020, whose prompt was "Out of Control," which was up to interpretation by the participants.

I decided to create a simple clicker game in which the player tries to swat as many bugs crawling around as possible before they overrun the place.  My initial plans were much more grand, integrating swatter upgrades and placeable traps a la a tower defense game, but, uh, limited time & Unity beginner, what are you gonna do?

In case it's unclear, the game ends when there are 25-ish  bugs on the screen.

(Also there's no sound)

(*jk I just added a sound effect right now)


Made in Unity

Assets made in Adobe SketchBook & paint.net & Audacity

Font used

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